Company: 3D Art House
About Us:
At 3D Art House, we specialize in producing top-quality, game-ready 3D assets with a focus on architectural and environmental modeling. Our work supports projects across gaming, visualization, and virtual experiences. As we continue to grow, we’re looking for skilled 3D Artists to join our full-time remote team and help bring virtual worlds to life.
Role & Responsibilities:
Create detailed, optimized 3D models of buildings, environments, and architectural elements (Low, Mid, and High Poly).
Perform clean UV unwrapping and ensure efficient, production-ready topology.
Develop realistic PBR textures using Substance Painter (2K–4K resolution).
Deliver assets optimized for real-time engines such as Unity and Unreal Engine.
Collaborate with the art lead and follow reference materials to maintain project consistency and style.
Participate in feedback and review sessions to continually improve asset quality.
Required Skills & Qualifications:
Strong proficiency in 3ds Max, Maya, Blender, or Cinema 4D.
Solid experience with Substance Painter and PBR workflow.
Portfolio showcasing architectural or environment-focused modeling and texturing work.
Understanding of real-time optimization and engine-ready asset preparation.
Excellent communication skills and ability to work effectively in a remote, collaborative environment.
Employment Type & Compensation:
Full-Time | Remote | Flexible Schedule
Competitive monthly compensation based on experience and skill level.
Opportunities for growth and long-term collaboration on high-profile projects.
How to Apply:
Please send us:
Your portfolio (link or PDF)
A brief introduction and expected monthly rate
Apply via Email: info@3darthouse.com
Or message us directly on LinkedIn
